Hey, I'm Pol

Freelance iOS Software Engineer and Content Creator based in Barcelona, Spain, with 6+ years of experience. I specialize in building unique app experiences on Apple platforms.

My Indie Apps

I actively ship and build these apps that have been featured on the App Store multiple times.

Public Speaking

I have been fortunate enough to speak at a number of events around the world. Here are some of the places I have spoken at in the past.

2024


2023


2022


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Exploring the power of Swift beyond app development

Arc remote engineering job fair LatAm

Nov 17, 2022

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Getting ahead of the game: Avoid release day drama!

Mobile DevOps Summit by Bitrise

Nov 10, 2022

Work Experience

  1. •

    Developer Relations - Contract

    Runway (Runway.team)

    As part of my responsibilities at Runway, I am in charge of creating content for the company's blog, creating video content on Mobile Release Management and be actively involved in the community by speaking at events and conferences. I also do some product work and I am in charge of building the public API for their build distribution platform in Golang.
  2. •

    Content Creator

    polpiella.dev & iOS CI Newsletter

    I write about Apple development on my personal blog to over 7,000 monthly readers and have over 10,000 mothly page views. I also curate a fortnightly newsletter about CI/CD and mobile devops that reachers over 1,200 subscribers.
  3. •

    Senior (L4) iOS Engineer

    Glovo

    Individual contributor in both the Courier and Customer iOS apps for Glovo, a food delivery platform. Along with developing new features and maintaining the existing codebase, I am responsible for mentoring junior engineers, making sure the app's performance is in good shape and driving the adoption of new technologies and best practices.
  4. •

    Senior iOS Engineer

    BBC (iPlayer)

    I was part of the team responsible for the development of the BBC iPlayer app for iOS. I played an active role in architecting and developing new features as well as breaking down a monolithic codebase into smaller, more manageable modules. I also played a key role in delivering a new version of the app that was built from scratch using SwiftUI.
  5. •

    iOS Engineer

    Student Beans

    I was part of the team that actively developed of the Student Beans iOS app. My responsibilities included refactoring legacy features into a VIPER-based architecture, maintain the app's CI/CD pipelines, mentor and onboard new starters and run company-wide knowledge sharing workshops across a variety of topics.
  6. •

    iOS Engineer

    Music Tribe

    I was part of the team working on a set of companion apps for Music Tribe's line of audio products. I worked on projects that involved Bluetooth communication, MIDI, audio processing and communication with external hardware using ZeroMQ and serialised data using Protocol Buffers.